Status Effects

Various events, weapons, and medical conditions can inflict Status Effects on a PC. These have a variety of positive and negative effects on performance in and out of combat.

Format

''Status Effects which damage skill rolls take the format of EFFECT Xd(amount). For example, a PC blinded by a Solar Grenade might be afflicted with Blind 1d6. This means that on any roll related to sight or seeing, the PC rolls 1d6 in addition to their d20, and subtracts the result of the d6 from their final score. (The d6 does NOT detract from the d20, it detracts from the final score. Remember that most d20 rolls will fall in the average category and do not affect your final score.)''

Status Effects which restrict actions or movement have their effects specified here.

Effects

''Choke - Affects all delicate actions. Doubly affects stealth actions.''

Blind - Affects all actions related to sight.

''Deafen - Affects all actions related to hearing. In addition, player of affected PC must be physically prevented from hearing via use of headphones.''

''Disorient - Affects all actions. In addition, random movement/actions may occur.''

''Ensnare - Affects all forceful actions. In addition, prevents movement.''

''Freeze - Affects all delicate actions. In addition, limits player to one action per turn.''

''Stun - Affects all actions. In addition, limits player to one action per turn.''