Reflex



Reflex is a passive Basic Skill using the Poise Ability which measures your ability to react to events. It is most commonly used when in danger to avoid being injured. It has a secondary use in determining who fires first in firefights.

Your base roll (Poise + Skill score) is used to determine firing order in firefights.

When in danger, a player can roll Reflex if they wish to attempt to react quickly to escape unharmed.

The first table below shows what affect your attack roll will have on your final Aim roll.

The next table shows what effects situational modifiers can have on your Reflex roll.

The next table demonstrates the target rolls (TRs) to evade danger in various situations.