Lowlife



The Lowlives might be seen as scum by the suits, but that doesn't mean they don't read the mood of the cities better than any cop ever could. Fast, silent, cheap and powered by grain hooch, a Lowlife can go wherever they want to go, so long as it's not above ground level. Not bad with a gun, but a hell of a lot better with a baseball bat covered in vibrowire, you don't mess with a Lowlife if you value your kneecaps.

Body +2, Wits +1, Force +2

Skills: Intimidate, Dodge, Track, Backstab, Tinker